Sat 27 Jun, 2009
IndieZen Weekly – Issue No. 26
By Gwyn Wynn.Comments (0) Filed under: Games n' Roleplaying, Programs, Projects
27 June 2009
Welcome to IndieZen
Deadlines, firm yet flexible.
As is common in many fields of innovative practice, we have had to re-evaluate some of our deadlines and adjust for the previously unforeseen circumstances that have bubbled to the surface.
Game development, as most of us know, is a very involved, technical, and experimental practice. From the ZOSS perspective, the most advanced feature of the IndieZen offering will be the World Builder application, Zen Worlds — read more –




