27 June 2009
Welcome to IndieZen

Deadlines, firm yet flexible.

As is common in many fields of innovative practice, we have had to re-evaluate some of our deadlines and adjust for the previously unforeseen circumstances that have bubbled to the surface.

Game development, as most of us know, is a very involved, technical, and experimental practice. From the ZOSS perspective, the most advanced feature of the IndieZen offering will be the World Builder application, Zen Worlds — read more

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