Sun 15 Nov, 2009
14 November 2009
Welcome to IndieZen
OGRE, OGRE, Ogitor… Now what?
I got Ogitor running… Then I tried to use it to create a basic level layout… Then (4 hours later) I realized I am not a 3D artist and I know very little about making meshes and animations in Blender, or any other 3D program for that matter. The prospect of cramming thousands of hours into learning 3D animations to produce level designs was an overwhelming thought and on my schedule, extremely difficult to fit in.
Enter the OSS graphics people. Thanks to you all at WorldForge for providing such a great resource for the non-3D-Artist types. I was referred to the previous link by another team member, Matt Gray of HatBoy Studios, on the IndieZen development team. WorldForge in a useful 3D asset library that can be used and modified under the GPL series of licensing. Check out the FAQ for the details. In the mean time, for use with IndieZen I downloaded the resource library and will begin using it for level design beginning immediately.



