5 December 2009
Welcome to IndieZen
Getting it done, Indie Style. plus:
The Five Dysfunctions of a Team
Summary of the book by Patrick Lencioni
Indie Game Developer’s Guide – Team Building
Written by Tony Richards
Thursday, 03 December 2009 14:13
Whether you’re a beginner, hobbyist, aspiring game developer, or a seasoned veteran, this article provides some great guidelines and hints for creating a great Indie game development team.
The article assumes you’re putting together a zero or low-budget team to build an Indie game. It answers questions like “Who is the leader?” and gives you great advice on how to keep your team motivated and making constant, steady progress on your game.
If you’re considering starting a game development project or if you’re already part of a team, this article is definitely a must-read.
This article is a work in progress.. I don’t pretend to be an expert on team building. Lets discuss this in the forums under this topic (click here) and we can collaborate and polish this article. –read more–
The Five Dysfunctions of a Team
There are five things to look for when building an Indie team. One of the most difficult points to handle in the Indie Community is the geographic isolation of your members. This makes the next five topics all the more significant when choosing your team members.
There are five dysfunctions that we should watch for when building a team. From professional sports to corporate boardrooms to online communities these five personality traits can breakdown cohesive focus and slow productivity to a crawl, and in the Indie community that will kill your project. –read more–