Sat 3 Oct, 2009
3 October 2009
Welcome to IndieZen
Current Events
Welcome to SIEGE!
SIEGE OCTOBER 2-4, 2009
THIS WEEK!
Much of the development team is off to the SIEGE Conference this weekend so things feel a little empty at the moment. We are holding down the fort in the IRC and maintaining business as usual in any case. We look forward to hearing about all the great things that SIEGE has brought to the table this year, and we anticipate the renewed energy that these things should inspire.
So until next week we wish you all the happiness you can tolerate and all the gaming you can get.
For more news please visit the IndieZen Wiki
Where Are We Today?
Milestone: Version 0.6.1
Due (08/31/09)
This minor milestone is to push through the World Builder to visibility.
Zen Studio
- Implement a Property view with contributors
- World Builder
- Enhance the Scene framework as needed.
- Create the Layers view.
- Enhance the Creator view.
- Game Builder
- Add element properties
Milestone: Version 0.6.2
Due (09/08/09)
This short milestone is primarily for minor enhancements and bug fixes to World Builder and Game Builder.
Milestone: Version 0.8.0
Due (09/14/09)
The primary goals of this milestone are:
- Zen Worlds
- Zone services
- Zone Data services
- World services
- Multiplayer networking
- Game Builder
- Integration with Zen Worlds
- World export (not sure how this will look yet)
- Database – export to a database including DML to create the database
- Lua script – export to Lua script
- C++ and script bindings – Code generator for C++ and script bindings for game object types.
- World Builder
- Integration with Zen Worlds
Milestone: Version 1.0.0
Due (09/13/09)Version 1.0 first GA release.
The primary goal of this milestone is to polish the documentation and tutorials, clean up the installation process and polish any interfaces that require polishing.
Timeline
Here you can find the change logs for all the newly baked code bits and bytes. ( SIEGE!!! )Leave a Reply




